Had the idea we finally created for the LD contest, Dev of the watersystem, particle effect (waterfall) and the most important thing, the canonballs + spawner and physics. Killing the really hard bugs. (But also causing some) Keeper of the Sourcecode and GIT Master.
GameManager, SoundManager, Sounds, 3D Objects (the Ship), Music, Input Script, ShipHealth, Easteregg.
*This blogpost was created after the Ludum Dare GameJam from the Logs and Screenshots.
Related Post: Ludum Dare 38 – D101 – Planning
[Original Post with ID  was published on 2017-04-22 07:22:11/2017-04-22 06:22:11]
Related Post: Ludum Dare 38 – D108 – Prototypes
[Original Post with ID  was published on 2017-04-22 10:10:12/2017-04-22 09:10:12]