Ludum Dare 38 – D101 – Planning

This is my first official post while participating in the (JAM) contest.
I started my day at 06:00 am (alarm was ringing) and I was very interested to get to know the theme.
So I skipped to snooze (WOW – first time…!!!) and found out the most important sentence for the next 72 hours… “a small world”.

I tried to sleep again – since my babyboy was not yet awake… But it was imossible and so I started to do some homework to calm my wife for the next days.

This is my schedule… I created a rogh overview of the hours I have to get an overview, how many hours I really have. This is the optimistic planning 😉 But since I do not have to buy a kitchen like the last time I’m optimistic to stick to the planning at least for 10% 😉

—Do not text 😉 start prototyping—
Planning:

Took Ben –
Looked onto the website/twitch, found out, that others had the same “idea” (Sphere)… “Has he access into my dreams?” 😉 No… different concept…


Now back to coding and prototyping… 😉

Planning Stuff:

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The Jam
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The Jam is the Ludum Dare event for everyone. Teams, individuals, anyone that wants to come out and make something.

Work alone or in a team.
Create a game in 72 hours.
You’re free to use any tools or libraries to create your game. You’re free to start with any base-code you may have.

You’re free to use 3rd party Artwork/Music/Audio assets, or assets you previously created, but we ask that you OPT-OUT of the respected voting categories (Graphics, Audio). You can opt-out of a voting category when you submit your game.

We strongly recommend you only use assets that you have the legal right to use (Public Domain, things you licensed/created, etc). If you don’t have the right to use something, it is your responsibility.


Nice ideas from others:
https://ldjam.com/#tv/twitch/HardlyDifficult
http://d.fsck.com.ar/QcYT9.jpg

Some drawings of aliens

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